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	<title>Deconstruckt &#187; jedb</title>
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		<title>Augmented Reality &#8211; Experiments with Processing 1.0</title>
		<link>http://deconstruckt.com/build/augmented-reality-experiments-with-processing-10/</link>
		<comments>http://deconstruckt.com/build/augmented-reality-experiments-with-processing-10/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 18:57:11 +0000</pubDate>
		<dc:creator>jedb</dc:creator>
				<category><![CDATA[Build]]></category>

		<guid isPermaLink="false">http://deconstruckt.com/?p=686</guid>
		<description><![CDATA[.!.
I have been experimenting with processing and it&#8217;s applications for real-time image manipulation. I was inspired by and art show by Dr. Woo Hoo.  He had displayed some jellyfish which would react to movement from a live camera feed. Using my handy web cam I started to try it out.
The first example takes captures the [...]]]></description>
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<p>I have been experimenting with processing and it&#8217;s applications for real-time image manipulation. I was inspired by and art show by Dr. Woo Hoo.  He had displayed some jellyfish which would react to movement from a live camera feed. Using my handy web cam I started to try it out.</p>
<p>The first example takes captures the motion of my movement by comparing current and previous pixel brightness. Whenever there is motion detected in the pixel space of one of the circles, the circle grows.</p>
<p><a href="http://www.vimeo.com/4244333"><img src="http://deconstruckt.com/wp-content/uploads/2009/04/picture-121.png" alt="Motion Circles" width="494" height="319" class="alignnone size-full wp-image-702" /></a>  <em style="display:none"></em>
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<p>The second example takes the bitmap data read in from the camera and creates a 3d point/pixel version. I am using a sin function to contract and expand the points in zspace.</p>
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<p>The third example generates the points in 3d space based on how much movement is detected. This really starts to push the processor especially when its exporting an image sequence, but it&#8217;s still pretty neat.</p>
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